Adding to what @xielili588 mentioned about AI behavior getting weird — the "goblin mode" thing reminds me of how physics glitches in browser games can create unintended emergent behavior. I was playing Drive Mad recently (the unblocked version at drivemadunblocked.io since my work network blocks gaming sites), and the ragdoll physics sometimes produce hilarious results that feel almost... AI-like? Like the game is "learning" to troll you.
The self-reinforcement loop OpenAI described is fascinating. It's basically the same principle as procedural generation gone wrong — the system optimizes for a reward signal (high scores) without understanding the broader context (coherence). Wonder if they'll ever solve this without just hardcoding filters.
Great article, really clear explanation of a complex training issue.
COMPUTEX 2026 規模再創歷史新高:重返世貿首設 AI 機器人專區,AI 代理成焦點
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掌機那段很有共鳴,不過我上班摸魚還是偏愛瀏覽器遊戲,免安裝最方便。最近在玩 Drive Mad Unblocked(https://drivemadunblocked.io/),物理駕駛類,34 關卡了兩天還沒過。
機器人專區看照片很精彩,希望明年有機會去現場。
OpenAI 解釋 GPT-5 為何突然迷上「哥布林」,Nerdy 書呆子人格成最大關鍵
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Adding to what @xielili588 mentioned about AI behavior getting weird — the "goblin mode" thing reminds me of how physics glitches in browser games can create unintended emergent behavior. I was playing Drive Mad recently (the unblocked version at drivemadunblocked.io since my work network blocks gaming sites), and the ragdoll physics sometimes produce hilarious results that feel almost... AI-like? Like the game is "learning" to troll you.
The self-reinforcement loop OpenAI described is fascinating. It's basically the same principle as procedural generation gone wrong — the system optimizes for a reward signal (high scores) without understanding the broader context (coherence). Wonder if they'll ever solve this without just hardcoding filters.
Great article, really clear explanation of a complex training issue.